Quantifying Neck Strain in VR/HMD Use

Date:

Workshop talk at AlpCHI 2026 Workshop "Beyond Fatigue: Building an Ergonomic Future for XR", Ascona, Switzerland

Glad to have presented my work at the AlpCHI 2026 workshop “Beyond Fatigue: Building an Ergonomic Future for XR”, where my submission was accepted.

I shared my research on neck strain in VR/HMD use, focusing on how different head poses affect muscle activity and what that means for interaction design.

AlpCHI 2026 workshop group photo

Participants at the AlpCHI 2026 XR ergonomics workshop.

Some key takeaways from the talk:

  • interaction cost rises quickly outside the central comfort area,
  • looking upward is much more demanding than looking downward,
  • users may rotate their torso to reduce neck discomfort,
  • and these findings can help inform better UI placement in XR.

Workshop discussion during AlpCHI 2026

Discussion during the workshop session on XR ergonomics and fatigue.

I really enjoyed the conversations around XR ergonomics and fatigue. It is exciting to see growing attention on designing XR systems that are not only immersive, but also physically sustainable for longer use.

Presenting research on neck strain in VR/HMD use

Presenting my research on neck strain in VR/HMD use at AlpCHI 2026.

Download the workshop PDF